Studios, twenty and over. 2014 Edition.

Earlier this year, I compiled a list of game studios that had maintained continuous operation for more than twenty years because … well because it interested me. Here’s an updated list for 2014 (a couple of days early).

Studio history fascinates me — how studios have developed over time, studios with long lists of popular games, or short lists of unpopular ones. Revealing names that have been influential to me as a young gamer and game developer, and places that friends and acquaintances have worked at. Seeing video game development as an industry with significant history (good and bad), and to learn about how we got to where we are. What has endured, and what has not.

There’s a lot that can be learned. Here are links to some of it.

(These lists are assuredly incomplete — let me know what I’ve missed)

Studios, twenty and over in 2014 (60)

Closed studios, twenty and over

(I’ve not made any effort to fill out the above list — contributions welcome)

Other long-running studios closed during 2013

Other game companies (including publishers) like Square Enix (2003)Ubisoft (1986)Capcom (1983)EA (1982)Activision (1979)Taito (1973)Konami (1969)NAMCO (1955), and Nintendo (1889) have been around for more than twenty years, but I don’t know if they have [other] studios that have been running that long.

SN Systems has been making tools for game development since 1988. RAD Game Tools has also been around since 1988.

Updates:
Added Egosoft thanks to @RonPieket
Added Guerrilla Cambridge, SCE Bend Studio, and SCE London Studio thanks to @TobiasBerghoff
Added Ubisoft Paris thanks to @wsmind
Added Atod AB thanks to @martinlindell
Added EA Phenomic (closed 2013) thanks to @JanDavidHassel
Added Ubisoft Bucharest thanks to @kitzkar
Added Traveller’s Tales thanks to @DanOppenheim
Added Llamasoft thanks to @RonPieket
Added Frontier Developments thanks to @tom_forsyth
Added Visual Concepts thanks to Lisa Buechele
Added Image Space Incorporated thanks to Gjon Camaj
Added WayForward Technologies after meeting the CEO John Beck at the USC Fall Demo Day :)

6 thoughts on “Studios, twenty and over. 2014 Edition.”

  1. Hi there,

    I’d like to add one more Studio to the list even if it didn’t survive the full 20 years, but has had a big influence on how awesome rppg games should be made. The company I’m referring to is BioWare Corp. founded in 1995. In my opinion they completely redefined the rppg industry with games like Baldur’s Gate. BG1 has even been ported to mobile devices now by a 3rd party company and I expect to see BG2 also ported very soon.

    BioWare history can be found in Wikipedia.

  2. Yet another Studio,
    Finnish studio Remedy Entertainment Ltd. founded in 1995. Known for Max Payne series. Still alive and kicking.

    Additional info for previous posts:
    BioWare Corp. is BioWare EA now.

  3. Thanks for the suggestions, Toni – both appear to have started in 1995, which qualifies them for next year’s twenty-and-over list. I’ll make sure to add them when I next update this post.

    Regarding BioWare, they’re still operating, and it appears that the Edmonton studio has been in operation since 1995.

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